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It’s been a couple of weeks since I’ve carried around my iPad around everywhere. My Macbook Pro has been reduced to, rather demoted to something that I use only if I have to do some writing, or programming. For the past 3 weeks, I only carried around my laptop once, which is a huge shift from having to carry it around almost every day.
So, in this post, I would like to talk about the iPad apps that I would actually love to pay for. It has been said, in some statistics, that 70% of the iPad apps are paid apps, ranging from $2.99-$49.99 depending on the types of the applications. However, most of these apps that I find in the App Store these days disappoint me in many ways:
A. They don’t take advantage of the bigger screen. The new “iPad” apps currently in the store tend to be just a larger version of the iPhone apps that developers have previously published on the iPhone. Over time, I believe that this problem would be solved as developers become used to the bigger screen real estate.
B. Viewing angles. Some of these apps only support certain directions when it comes to using their programs. I find so many of these in various applications. This problem is prevalent in many game apps, and it become a huge pain in the ass if you are using the Apple Case with it.
C. Overpriced. I do understand the reason why so many developers thought it was a great time to increase their price on the iPad. They must have thought “Well, bigger screen= higher price.” But guess what. Consumers are not dumb. Well, not that dumb. Just because I get to play doodle jump on the big screen doesn’t mean I’ll automatically pay $4.99 for the same game all of a sudden. Produce something enjoyable and native to the iPad platform, fully utilizing the experience. And then, I might think about paying so much.
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